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ART AND DIDACTIC GAMES IN THE LESSONS OF FINE ARTS

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Authors: Juraev Muzaffarjon Karimjonovich, candidate of pedagogical sciences, Associate Professor of the department of natural sciences, mathematics, aesthetic education and its methods of teaching under the SEI “KhSU named after acad. B. Gafurov (Khujand, Tajikistan), E-mail: This email address is being protected from spambots. You need JavaScript enabled to view it.

JOURNAL NUMBER: 4(73). YEAR OF ISSUE2022.  LANGUAGE OF THE ARTICLE: Tajik

 

 ANNOTATION

The article dwells on the problem of organizing independent work in educational institutions as a condition for effective professional training of future teachers of fine arts. Creative practice-oriented types of educational tasks in pedagogy are proposed, which contribute to the assimilation of theoretical knowledge and the formation of experience in their practical application. All participants cooperate with each other, receive information from each other, solve problems together, evaluate the actions of others and their own behavior, get into a real atmosphere of cooperation in solving problems. One of the goals is to create a comfortable learning environment in which the student feels successful and smart, which makes the learning process more efficient.

KEY WORDS

mental ability, game functions, didactic game, aesthetic structure, creative games